By the Void, Tenno!
We now know early enough that Deadlock Protocol is not shipping on PC this week! We have mentioned on the past 2 Devstreams that June was our Delay Buffer - and we’ll indeed need to use that buffer! Of course, we wanted to inform you of this as soon as possible to best keep you updated on current behind-the-scenes protocols. There’s lots to look forward to - including a new Warframe Quest for Protea - so this extra time will be spent readying this new content for your masterful hands!
Thank you for understanding - and thank you for your patience!
On 2019-08-08 at 11:34 AM, Magnus said:I still can't organize my loadouts how I would like to, either a messy "default" or alphabetical only. I still need to delete older loadouts in order to arrange them how I see fit, rather than being able to click and drag them into new places and swap them around freely.
This new loadout screen amounts to just a coat of paint and doesn't address the issues of the functionality at all.
We have sent this feedback to our UI team. Thank you for your thoughts!
Thanks to everyone for all the feedback on this in the past year, and (although delayed!) we would like to take the time to address what is a slightly tricky topic. We understand the frustration of the current inability to better customize Excal Umbra’s fashion, and the inconsistency this Frame has faced in comparison to others. In the past, our rule of thumb has been to allow for Prime Frames to have toggle options for TennoGen as TennoGen artists do not have the Prime Models to work with.
While fashionable, Umbra’s overrides take away from overall potential looks of this unique Frame when combined with other skins. We would like to provide the option to toggle Umbra Scarf and Crescents on/off - and here’s how we’re going to do it: on Skins, the Umbra details will now be off by default, and you will be able to toggle these on as you so choose. As Excalibur Umbra has not followed the “true” Prime Frame rules, this process has been a bit complex, but ...
Read moreCalling all Tenno and Wukong lovers!
Released in 2015, Wukong entered the Arsenal as an homage to Chinese folklore. Since his initial inception, we’ve undergone changes to Melee and beyond which have made this Warframe feel a bit left behind. As highlighted in our latest Devstream, exciting developments are in the works for Wukong - and we are not monkeying around. Read on to see how we plan on making all his abilities a bit more active and meaningful:
Statistic Changes
On 2019-05-29 at 10:28 PM, Deluxe-Chimera said:Nullifiers ended up being ok because at least they keep some distance from you and they are more like shields for their allies, but Vapor Nullifiers? god damn, these guys are CRAZY.
They don't even care about defending their allies, they are all about running towards the murder machine like a mad man to get some attention, memes aside, Vapor Nullifiers i think will be the most hated thing this year. (i just think...)
Hey! Thank you for your feedback. A lot of players were having similar thoughts on this, and because of this community feedback today's Hotfix will reduced the speed of Melee Nullifiers and shrink their Nullifying bubbles down! Hope this helps a bit!